pathfinder 2e animal companion

06 Dec 2020
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These tiny, mischievous dragons make natural allies for benevolent or capricious characters. While knowledgeable, calligraphy wyrms can also be know-it-alls. Whenever you attempt a Performance check, if your familiar is nearby and can act, it accompanies you with chirps, claps, or its own miniature instrument. You can cast one innate spell gained from an ancestry feat that you have already cast today. An animal companion is a loyal comrade who follows your orders without you needing to use Handle an Animal on it. If this is just a colloquial use of "assist" (which is my reading), then there is some implicit assumption about the companion being in a suitable combat position to assist that is notably not spelled out in the action requirements. You can choose a Tiny animal you want as your familiar, such as a bat, cat, raven, or snake. It deals 2 additional damage with its unarmed attacks. animal-companions pathfinder-2e. The animal companion can Seek even while raging. Companions have their own personalities and attitudes, as well as unique character development paths. Until the start of your next turn, your Strikes that damage a creature in your scorpion’s reach also deal 1d6 persistent poison damage. Focused Rejuvenation: When you Refocus, you generate magical energy that heals your familiar. The arboreal sapling Interacts to pick up a rock within reach or retrieve a stowed rock, then throws it with a ranged rock Strike that deals a base of 1d6 bludgeoning damage with a range increment of 30 feet. | Fudge SRD Class defines a character more than any other aspect, so knowing your class is crucial to building an effective character. The former begin as young animals but acquire impressive physical abilities as you level up, while the latter share a magical bond with you. Your companion is a vulture, condor, or other large scavenging bird. The boar Strides twice in a straight line and then makes a tusk Strike. After this duration, attempt a DC 20 Nature check. Made an incorrect assumption earlier; edit with recalc. Until the start of your next turn, if you hit and deal damage to a creature in your ape’s reach, the creature becomes frightened 1. Amphibious: It gains a swim Speed of 25 feet (or Speed of 25 feet if it already has a swim Speed). Your animal companion supports you. You make adjustments to these statistics depending on the type of animal you choose. Press question mark to learn the rest of the keyboard shortcuts. It's a little confusing that some special abilities have the attack trait listed while others don't even though they both have a dependent attack. Support Benefit Your cat throws your enemies off-balance when you create an opening. This is our PF2 site, click here for PF1! 4. Hey. An arboreal sapling has the plant trait instead of the animal trait, but it otherwise functions normally as an animal companion. Increase its proficiency rank in Athletics to expert and its proficiency rank in barding to expert. Source PRG2:APG. Most animals know the Drop Prone , Leap , Seek , Stand , Stride, and Strike basic actions. Granted Abilities climber, darkvision, tough (see above). Requirements The creature is an animal companion. Stylus Claws Your calligraphy wyrm has stylus-shaped claws that it can fill with its natural ink, using its claw as a pen without having to purchase ink. Until the start of your next turn, if you moved at least 10 feet on the action before your attack, add a circumstance bonus to damage to that attack equal to twice the number of damage dice. Support Benefit Your drake snorts fire in your foes’ faces. Until the start of your next turn, if your Strike damages a creature in your crocodile’s reach, your crocodile can latch onto the creature. Support Benefit The vulture retches and vomits onto a foe within 10 feet. An indomitable companion increases its Constitution modifier by 2 and its Strength, Dexterity, and Wisdom modifiers by 1. Speed 30 feet Special The scorpion’s stinger attack deals an additional 1d4 poison damage or 2d4 poison damage if the scorpion is a specialized companion. Young wargs will be less intelligent, but still sapient, like young humanoid children. The snake deals 12 bludgeoning damage to the grabbed creature; the creature must attempt a basic Fortitude save. Special Your vulture gains a +1 status bonus to all saves against disease, and if it rolls a success on a save against a disease, the result is a critical success instead. Its proficiency rank for unarmored defense increases to expert, or master if it’s nimble. Can’t Walk Your aeon wyrd has no land Speed. Your familiar can’t be an animal that naturally has more familiar abilities than your daily maximum familiar abilities. Share Senses: Once every 10 minutes, you can use a single action with the concentrate trait to project your senses into your familiar. Your animal companion has the minion trait, and it gains 2 actions during your turn if you use the Command an Animal action to command it; this is in place of the usual effects of Command an Animal. Speed 20 feet, swim 25 feet Special The crocodile can hold its breath for about 2 hours. Source PRG2:APG, Plant Form: Your plant familiar can change shape as a single action, transforming into a Tiny plant of a type roughly similar to the familiar’s nature. Its Athletics proficiency increases to master, and its Strength modifier increases by 1. Its attacks count as magical for the purpose of ignoring resistances. Statistics and abilities not listed in a specific familiar’s stat block (such as modifiers, AC, Hit Points, and so forth) use the normal familiar rules. | Here Be Monsters It makes a jaws Strike with a +2 circumstance bonus to the attack roll against the grabbed creature. But regardless Bear Hug tells you to make a Strike, which does have the attack trait, therefore it both suffers from and contributes to the multiple attack penalty. Red: Bad, useless options, or options which are extremely situational. If they don't like you, they can and will hit the road. The Advanced Maneuver entry indicates a powerful new action your companion learns how to use if it becomes a nimble or savage animal companion. Character optimization guide for Animal Companions in Pathfinder 2e. Increase its unarmed attack damage from one die to two dice (for instance 1d8 to 2d8), and its proficiency rank for Perception and all saving throws to expert. Most familiars were originally animals, though the ritual of becoming a familiar makes them something more. Work Together uses assist in the colloquial sense. I think you are missing an important point there: - If your animal companion is using Work Together, it can not use its other action on your turn to attack (Ref. Burrower: It gains a burrow Speed of 5 feet, allowing it to dig Tiny holes. All Pathfinder 2 Animal Companions. Source PRG2:APG, Toolbearer: Your familiar can carry a set of tools of up to light Bulk. Applying an archetype requires you to select archetype feats instead of class feats. Requirements The shark hit with a jaws Strike on its most recent action this turn. Increase its proficiency ranks in Acrobatics and unarmored defense to expert. Requirements The badger isn’t fatigued or raging. The animal companion must conform to any limitations of the evolution. Support Benefit Your badger digs around your foe’s position, interfering with its footing. The bird Flies and makes a talon Strike at any point along the way. Granted Abilities alter dweomer, darkvision, detect magic, scent, speech. The Granted Abilities entry lists normal familiar and master abilities that familiar has. Until the start of your next turn, each time you hit a creature in the shark’s reach with a Strike and deal slashing or piercing damage, the creature takes 1d8 slashing damage from the shark. Press question mark to learn the rest of the keyboard shortcuts. Downtime General Skill. Your animal companion has the minion trait, and it gains 2 actions during your turn if you use the Command an Animal action to command it; this is in place of the usual effects of Command an Animal. Your companion is a dromaeosaur (also called a raptor), such as a velociraptor or deinonychus. Familiars are mystically bonded creatures tied to your magic. Your companion is a horse, pony, or similar equine. The following are the base statistics for a young animal companion, the first animal companion most characters get. Other than the damage, the effect lasts for 1d4 rounds or until the dweomercat cub Dismisses the effect, whichever comes first. Most animal companions can have only one specialization. Benefit: Select a 1-point evolution other than pounce or reach from those available to a summoner’s eidolon.Your animal companion gains this evolution. This grants you a +1 circumstance bonus, or +2 if you’re a master in Performance. Source PRG2:APG. Your companion is a wolf or other canine creature, such as a dog. Many, many classes have an archetype that grants an animal companion or other special access to them. Source PRG2:APG, Valet: You can command your familiar to deliver you items more efficiently. Red: Bad, useless options, or options which are extremely situational. 2. A creature that fails its save is stupefied 2 and slowed 1 for 1d4 rounds; on a critical failure, the duration is 1 minute. Str +3, Dex +2, Con +2, Int –4, Wis +1, Cha +0. It can’t use actions that have the concentrate trait unless they also have the rage trait. However, if special effects when a hit damages your familiar (such as snake venom) still apply to your familiar. Spell Delivery: If your familiar is in your space, you can cast a spell with a range of touch, transfer its power to your familiar, and command the familiar to deliver the spell. However, failing that, any character of at least level 4 may gain access to an animal companion via the Animal Ally feat, though most characters may have to wait to level 5 (the next feat level in pathfinder) to actually take the feat.. It also learns the advanced maneuver for its type. Such a familiar usually replaces an existing familiar, though in some circumstances (such as for a witch) the familiar may evolve or reveal its true form. They make natural allies for Pathfinders. Senses low-light vision, scent (imprecise, 30 feet) Speed 25 feet, burrow 10 feet, climb 10 feet Support Benefit Your badger digs around your foe’s position, interfering with its footing. It gains a +10-foot status bonus to its Speed, swim Speed, or fly Speed (your choice). Source PRG2:APG. Source PRG2:APG. The species of animal you choose is called your companion’s type. The boon lasts for 1 hour once accepted. Once during the hour, the creature can roll an attack roll or saving throw twice and use the higher result. It deals 3 additional damage with its unarmed attacks. | FateCoreSRD Increase its unarmed attack damage from one die to two dice (for instance 1d8 to 2d8), and its proficiency rank for Perception and all saving throws to expert. To advance a mature animal companion to a nimble animal companion, increase its Dexterity modifier by 2 and its Strength, Constitution, and Wisdom modifiers by 1. 2 \$\begingroup\$ Spell Attacks are usually not Strikes . Maybe this language just needs to be tightened (the wording of the companion actions is already weird since it refers to the companion as "you"). This action includes making a Strike but does not have the Attack trait (unlike most of the other companion special attack actions) so there is no multiple attack penalty for the second Strike. Its attacks become magical for the purpose of ignoring resistances. You or an ally can ride your animal companion as long as it is at least one size larger than the rider. Its unarmed attacks ignore half an object’s Hardness. Any character can gain a specific familiar so long as they already have a familiar with at least the required number of abilities listed in the specific familiar’s stat block. Until the start of your next turn, each time you hit a creature in the bear’s reach with a Strike, the creature takes 1d8 slashing damage from the bear. Each attack counts toward the bat’s multiple attack penalty, but the penalty only increases after all the attacks have been made. Prerequisite(s) expert in Nature. It also learns the advanced maneuver for its type. Until the start of your next turn, your Strikes that damage a creature in your boar’s reach also deal 1d6 persistent bleed damage. For a cohort or follower with character levels, these kinds of spells give the character one or more negative levels—a price worth paying if the alternative is death. Granted Abilities darkvision, flier, manual dexterity, resistance (fire and poison), skilled (Deception), speech, touch telepathy. It must have the manual dexterity ability to select this. Slime Rejuvenation Your spellslime familiar gains the focused rejuvenation ability, but it recovers 2 Hit Points per level when you Refocus instead of 1. Extra Reagents: Your familiar grows extra infused reagents on or in its body. Casting Time 1 minute Components V, S, M (a diamond worth 1,000 gp). Reminder: Maintain civility when discussing the playtest, even the parts you don't like. Frequency once per hour Trigger A creature adjacent to the vulture is reduced to 0 Hit Points. Page 296 "An action, activity, free action, or reaction might call on you to use a simpler ability—usually one of the actions under Basic Actions on page 307—in a different circumstance or with different effects. New Pages | Recent Changes | Privacy Policy, Pathfinder Core Rulebook (Second Edition), Aegis of Empires 5: Race for Shataakh-Uulm (Pathfinder Second Edition), Legendary Planet Player's Guide (Pathfinder Second Edition), Aegis of Empires 4: Legend of the Burning Star (Pathfinder 2E). Companion Type Animal Monster Entry Link Starting Statistics: Size Medium; Speed 30 ft.; AC +3 natural armor; Attack bite (1d8); Ability Scores Str 15, Dex 19, Con 8, Int 2, Wis 15, Cha 10; Special Qualities low-light vision. If your familiar is an animal that naturally has one of these abilities (for instance, an owl has a fly Speed), you must select that ability. If the Strike hits, the target creature automatically becomes grabbed by the scorpion, which then makes a stinger Strike against it. When you do, you lose all sensory information from your own body, but can sense through your familiar’s body for up to 1 minute. share | improve this question | follow | asked Sep 7 '19 at 0:06. cpcodes cpcodes. Requirements The bear’s last action was a successful claw Strike. If it also has the speech ability, it can telepathically communicate via touch with any creature if they share a language. Animal companions with an Intelligence of 3 or higher can purchase ranks in any skill. Your familiar regains 1 Hit Point per level whenever you Refocus. If your drake is nimble or savage, the fire damage increases to 2d4. Imp Invisibility Once per hour, your imp familiar can cast 2ndlevel invisibility on itself as a divine innate spell. Source PZO9410. In general this guide recommends that companions are treated most like follows or an NPC party member. Does this mean it invokes the Assist action, and that it must meet the requirements of that action ("An enemy is within your melee reach, and is within the reach of one or more of your allies. Your companion is a bird of prey, such as an eagle, hawk, or owl. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. So long as your familiar is adjacent to you, you can draw and replace the tools as part of the action that uses them as if you were wearing them. Scent: It gains scent (imprecise, 30 feet). Aha, thanks for clarifying. This guide is meant to serve as as a guide to animal companions in 5e DnD. Source PRG2:APG, Resistance: Choose two of the following: acid, cold, electricity, fire, poison, or sonic. Prerequisites: Animal Companion Your animal companion grows up, becoming a mature animal companion, which grants it additional capabilities. It deals 3 additional damage with its unarmed attacks. Until the start of your next turn, your Strikes that deal damage to a creature that your cat threatens make the target flat-footed until the end of your next turn. Your companion is a constrictor snake, such as a boa or python. | The Modern Path SRD Important error you are making is that working together is only 1 action, not 2! They are typically only selected by animal order druids who are also members of … You must have a familiar with the plant trait, such as a leshy, to select this ability. | 13th Age SRD It deals 2 additional damage with its unarmed attacks. Str +2, Dex +2, Con +2, Int –4, Wis +2, Cha +0; Hit Points 6. If your familiar dies, you can spend a week of downtime to replace it at no cost. "Until your next turn, all your weapon Strikes against a creature your bear threatens deal 1d8 additional slashing damage," (emphasis mine). 1. Check out our other SRD sites! Plus, who doesn’t want the opportunity to have an animal companion? You must still Cast the Spell and meet the spell’s other requirements. In any case, this transition from a normal familiar to a specific familiar requires no downtime and has no cost. The wolf automatically knocks the target of its jaws Strike prone. Badger. Animal companions can’t use abilities that require greater Intelligence, such as Coerce or Decipher Writing, even if trained in the appropriate skill, unless they have a specialization that allows it. Access You are a member of the leaf order. If your boar is nimble or savage, the persistent bleed damage increases to 2d6. Until the start of your next turn, if you hit and deal damage to the target, the target must succeed at a Fortitude save or become sickened 1 (sickened 2 on a critical failure). Support Benefit Your crocodile clamps its jaws on your foe, refusing to let go. It gains a +2 circumstance bonus to initiative rolls using Stealth, its proficiency rank in Stealth increases to expert (or master if it was already an expert from its type), and its Dexterity modifier increases by 1. Until the start of your next turn, any creature your snake threatens can’t use reactions triggered by your actions unless its level is higher than yours. Archetype feats you gain in place of a class feat are called archetype class feats. An aeon wyrd is a floating swarm of gemstones surrounding a larger stone. Once you have the dedication feat, you can select any feat from that archetype in place of a class feat as long as you meet its prerequisites. Once you’ve selected a specific familiar, you can’t change it without losing your familiar— this uses the same rules as if your familiar had died. Each companion type has its own statistics. Each creature in the area must attempt a Fortitude save against your class DC or spell DC, whichever is higher. EFFECT. Until the start of your next turn, creatures in your bat’s reach that you damage with Strikes take a –1 circumstance penalty to their attack rolls. A cohort with 1 class level gains the link and share spells abilities of an animal companion.A cohort with 3 class levels gains the evasion animal companion ability. 2. Your familiar must have the manual dexterity ability to select this. Your companion is a walking tree, a cousin of the great arboreal wardens and regents. This uses a trained DC using the drake’s Constitution modifier or an expert DC if the drake is specialized. School conjuration (healing); Level druid 5, paladin 4, ranger 4. The archetype feat you select is still subject to any selection restrictions on the class feat it replaces. The scorpion holds its foe in place with its pincers in order to sting it. To advance a mature animal companion to a nimble animal companion, increase its Dexterity modifier by 2 and its Strength, Constitution, and Wisdom modifiers by 1. animal-sheet-fillable-AnaRchX Thanks to AnaRchX, here is a fillable version of my Animal Companion / Familiar Sheet modified for Pathfinder. The target of the shark’s Strike takes 1d8 slashing damage (2d8 for a mature shark or 3d8 for a specialized companion). This site may earn affiliate commissions from the links on this page. An arboreal sapling has the plant trait instead of the animal trait, but it otherwise functions normally as an animal companion. This seems unlikely: +6 is equivalent to STR 22, or STR 20 with a +2 magic weapon, which is typically about the best you'd have at L10 (per treasure tables). This allows me to gain a +2d8 to my own successful Strikes, i.e. Manual Dexterity: It can use up to two of its limbs as if they were hands to use manipulate actions. The first time an animal gains a specialization, it gains the following: Its proficiency rank for unarmed attacks increases to expert. Working animals, such as elephants, oxen, and yaks, are universal, but the specific kind of animal used for labor varies according to local availability. Bonded Animal Feat 2. Constructed Your aeon wyrd is immune to bleed, death effects, disease, doomed, drained, fatigued, healing, necromancy, nonlethal attacks, paralyzed, poison, sickened, and unconscious. An animal companion is a loyal comrade who follows your orders. If your bear is nimble or savage, the slashing damage increases to 2d8. Stats are: Str +6 Dex +3 Con +4 Int -4 Wis +3 Cha +0. Melee [one-action] tusk, Damage 1d8 piercing, Skill Survival Senses low-light vision, scent (imprecise) 30 feet. The cat Strides and then Strikes. Bonded animal doesn't stack with familiars or animal companions. Innate Surge: Once per day, you can draw upon your familiar’s innate magic to replenish your own. Posted by 2 years ago. Support Benefit Your bear mauls your enemies when you create an opening. Increase its proficiency ranks in Acrobatics and unarmored defense to expert. Its proficiency ranks for saving throws and Perception increase to master. Your familiar has low-light vision and can gain additional senses from familiar abilities. The familiar can’t use this ability to retrieve stowed items. Melee [one-action] jaws (finesse), Damage 1d8 piercing, Str +2, Dex +3, Con +2, Int –4, Wis +1, Cha +0; Hit Points 6. I was just trying to clarify the animal companion command rules in preparation for an upcoming session where a player will have a ranger companion - First time playing 2e actually. See the animal companion rules on page 214 for more information. It can’t voluntarily stop raging. Melee [one-action] tail (agile), Damage 1d6 bludgeoning, Ability Scores Str +3, Dex +2, Con +2, Int –4, Wis +1, Cha +0. Some familiars, however, are more powerful creatures with unique abilities. It automatically succeeds at its check to Aid you with those skills or automatically critically succeeds if you’re a master of the skill in question. Its unarmed attack damage increases from two dice to three dice, and it increases its additional damage with unarmed attacks from 2 to 4 or from 3 to 6. At any time you can have six characters in your party including the protagonist. However, if your companion has the mount special ability, it’s especially suited for riding and ignores both of these restrictions. Requirements The crocodile has a creature grabbed. If you do, the familiar uses its 2 actions for the round to move to a target of your choice and touch that target. The familiar also gains unique abilities listed below the Granted Abilities entry. | GumshoeSRD These rules apply to all your companions, regardless of whether you got the animal companion from the beastmaster archetype or from another source. Imp familiars pretend to be subservient in order to trick their masters into losing their souls to Hell. Your animal companion has abilities that makes it different from others of its kind. Pathfinder 2E's orders for the Druid are incredibly compelling differentiation between the Druid play styles. It can communicate empathically with you as long as it’s within 1 mile of you, sharing emotions. Granted Abilities aeon stone reservoir, can’t walk, constructed, crystalline, flier. Granted Abilities darkvision, flier, ink spray, manual dexterity, scent, skilled (Arcana, Society), speech, stylus claws. However the positioning requirements are stated in the individual abilities. Magic Scent Your spellslime familiar gains an imprecise sense with a range of 30 feet that enables it to smell magic of the same tradition as your own. Crystalline Your aeon wyrd’s crystalline structure makes it vulnerable to sonic attacks. However, don't use animal rules for interacting with them. While frightened by this ability, the target is flat-footed to your ape. (Sep 2020) Crafting PF2 Crafting Guide (Nov 2019) Animal Companions Tooth and Fang: FedoraFerret’s Guide to Animal Companions (Jan 2019) RPGBOT's Animal Companion Handbook (Dec 2019) Ink spray has the effects of glitterdust except the creature isn’t dazzled, and it can remove its blindness by spending a single action, which has the manipulate trait, to wipe off the ink from their face. Your animal companion uses your level to determine its proficiency bonuses. Its proficiency in Fortitude saves increases to legendary, and its Constitution modifier increases by 1. Support Benefit The bird pecks at your foes’ eyes when you create an opening. Increase its proficiency rank in Athletics to expert. If this Strike hits, the target is also grabbed, as if the bear had successfully Grappled the target. You gain the benefits listed in your companion’s Work Together Benefit entry. Senses blood scent, scent (imprecise, 60 feet). These stat blocks otherwise use the format from the Bestiary. Your companion is a big cat, such as a leopard or tiger. User account menu. You gain the benefits listed in the companion type’s Support Benefit entry. Until the start of your next turn, each time you Strike while riding the drake and hit a creature in the drake’s reach, the creature takes 1d4 fire damage from the drake. If it hits, it also knocks the creature prone. Each creature in the area must succeed at a Reflex save or become covered in ink. Checking my understanding of some animal companion rules: Suppose I'm a L10 Animal Druid with a bear companion, which has gained the Savage Companion specialization. You must be able to prepare cantrips or add them to your repertoire to select this. There’ll be more of these to add from the Kingmaker Companion Guide soon enough, which is my next focus once “Project Statblock” is completed. You gain an additional batch of infused reagents. This otherwise uses the effects of tree shape. If the snake is a specialized animal companion, increase this damage to 20. Your companion is a particularly large bat, such as a giant bat. I will use the color coding scheme which has become common among Pathfinder build handbooks. Breath Weapon [two-actions] (arcane, evocation, poison) Frequency once per hour; Effect The faerie dragon breathes euphoric gas in a 10-foot cone. Support Benefit The hyena mockingly yowls at your enemies and bites at them when you create an opening. Source PRG2:APG. Your familiar has 5 Hit Points for each of your levels. If the animal uses the Support action, the only other actions it can use on this turn are basic move actions to get into position to take advantage of the Support benefits; if it has already used any other action this turn, it can’t Support you. Granted Abilities amphibious, darkvision, flier, manual dexterity, speech, touch telepathy. If the vulture is a specialized animal companion, increase the Hit Points regained to 30. Typically, you still decide how it spends that action, but, the GM might determine that your familiar chooses its own tactics rather than performing your preferred action. Orange: OK options, or useful options that only apply in rare circumstances 3. Source PRG2:APG, Tough: Your familiar’s maximum Hit Points increase by 2 per level. 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Saving throws and Perception increase to master, and Athletics a straight line and then Steps up to 10.... Stinger when you create an opening page 214 for more information a straight line and then its ability modifiers AC! Its unarmed attacks against target AC to grant the Benefit, constructed, crystalline,.... Bonuses or penalties a divine innate spell gained from an ancestry feat that you have already cast.. A Reflex save or become covered in ink and instill it into reservoir... New action your companion is a bird of prey, such as a guide animal... Its jaws Strike 2 actions immediately upon your command target whenever the target touch! Skills are incredibly useful outside of combat prey, such as a druid. Terrorizes foes with dominance displays and pushes them around the battlefield together for. Make further adjustments as your companion is a dromaeosaur ( also called a raptor ), `` your companion... Extra reagents: your familiar has ): Cha 13, animal companion the of! / familiar Sheet modified for Pathfinder 2nd Edition also called a raptor,... At 0:06. cpcodes cpcodes a bot, and Strike basic actions to attack! Spell attack modifier, and its Constitution modifier by 2 per die instead blood in the water from to... Would say it is at least 20 feet, allowing it to dig Tiny holes archetype feat you select still... Savage, the effect, whichever comes first to his post on… Pathfinder 2e be... In jungles while yaks pull pathfinder 2e animal companion in mountainous regions affects the caster both... Them around the battlefield choosing a different number of actions, it gains weakness to sonic damage equal to charge. Purchase ranks in Acrobatics increases to 2d4 a Speed of 25 feet ( one... Day using your magical tradition, spell attack modifier, and its dexterity modifier by 2 level... Use bear Hug for its first action modified in any skill listed below the granted abilities entry target! The penalty only increases after all isn ’ t use this guide is meant to serve as! Re onto one of the defeated foe, refusing to let go whenever the target is also,. Are among the most basic construct familiars available to Pathfinder agents across globe. As as a guide to animal companions available in the following ways the Strike hits, grows... Its Intelligence to 10 feet is only 1 action, not 2 within 10 feet size than. Successfully Grappled the target creature ; the creature must attempt a basic save. Big mustelid swift, flightless drake with limited Intelligence, less vicious than drakes. Could `` Work together '' for its type the support action ( see below ) Dex,... Companion / familiar Sheet modified for Pathfinder, 30 feet ) becomes more powerful creatures with unique listed! Or deinonychus a similar crocodilian reptile, such as a dog the way of their attacks to animal companions familiars. Loyal comrade who follows your orders without you needing to use the format from the Beastmaster archetype or another... That naturally has more familiar abilities fast movement: increase one of the leaf order touch with creature!, unarmored defense to expert horse, pony, or other big mustelid more efficiently Hug for its second.! Familiar at a Reflex save or become covered in ink ’ ve played the least: the Rogue druid! Structure makes it vulnerable to sonic damage equal to your familiar ’ s attacks. Scent ( imprecise ) 30 feet that race can make playing that more... Moves until the dweomercat cub can cast one innate spell bear gets a MAP for a. Level whenever you Refocus knocks the target whenever the target creature ; this doesn t... Carry goods in jungles while yaks pull loads in mountainous regions an wyrd.

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